This is a collection of stills from a fluid simulation I ran to test the cycles rendering engine within blender 3d, each frame at 24fps has had 100 passes, or cycles. Links to larger images
This is a render of the ship doing a 360 degree rotation, to render this I used the “cycles” rending engine and GPU rendering options within blender3d.
This is a collection of stills from a room model I made to test the cycles rendering engine within blender 3d, each frame at 24fps has had 150 passes, or cycles. Links to larger images